I got a chance to watch the Second Skin documentary this weekend. It is airing on http://www.hulu.com/second-skin until August 13th and I had a meta viewing of it with Bindpoint and twitter peeps via my wowcast livestream. The event was nice and I always find it’s way more fun to view stuff online with other people.
I can’t say any of us were all that pleased with the tone the documentary took on gam ers. I had this fear the first time I saw the trailer for the film when they showed the clip about the guy wanting to commit suicide. Our consensus is that negativity sells more than optimism.
I’m not sure but I have a strong feeling that the writers and producers of this film were not gamers. The stories they chose to cover had few spotlights of good and strong, strong undertones of serious negativity. The negative part is a given because of the stories they chose to focus on.
Most of the people I game with are successful, gifted, talented, smart, creative, and good natured people. They are not hopeless addicts who can’t distinguish “laziness” from “addiction.”
However, the part of the film that really bothered me was the serious missed opportunity the documentary made. Here was a chance to get inside the life of a gamer, to show the meta connections, the actual interactions that happen online. What did we get instead? We got 10 second blips of online characters doing emotes to each other. If a non gamer sees this documentary, they’re going to sum up our online interactions to a silly looking bear charging a silly looking monster and a couple of elf creatures riding horses.
How do you actualize the threads of connections that happen in a game? To document it, you have to really grasp what is happening beyond the computer screen but most of the documentary focuses instead on the imagery of the glazed over look of an obsessed addicted gamer staring at a monitor.
People are going to say I’m extremely defensive about gamer life because I’m one of those hopeless addicts who has no life and validates my existence through these “online experiences.”
But even if I push myself aside, I can’t help but be offended for the other people around me who don’t really deserve to be typecast into this hopeless negative light. I’m not sure why media outlets feel like they need to tell the “dangers of” stories.
I’m constantly fascinated with the stories I hear about other gamers around me and the lives they live both inside and outside of the meta…because it’s all REAL LIFE. Just look at the story of Starman and Renata. That would have been a very nice positive storyline to focus on regarding creativity and community. Instead they get 20 seconds of film time and then the film goes to 10 minutes of two people having a fight while moving in together which really has nothing to do with meta connections but rather the reality of relationships.
And if you go look at the comments on hulu.com about the movie, you’ll understand why threading these stereotypes about gamers is very harmful to our community. It’s easy for people to misunderstand the life of a gamer. The comments go on and on mirroring this notion that spending time playing an MMORPG is a social problem and gamers are referred to as “these types of people” like we’re lepers or something. I just wish there was some film out there that could help people who don’t game understand the reality of who we are.
The best line of the film came from the one real inspirational blip regarding a boy who has a disability that prevents him from speaking. I love this quote:
“Although they are virtual, they are still our lives nonetheless”-Andrew Monkelban
If somehow the rest of the documentary could have focused on that idea, I probably wouldn’t have come out feeling as down as I did. And the irony of it is that I was watching this hopeless idea of gamers unfold via live stream with about 12 other people online. There we were finding a way to virtually connect and experience an event together in the meta.
Oh and after the film was over, there were several requests to rewind to the Starman and Renata bit! It’s around the 42:28 minute marker incase you want to do the same :)